First I will show you the setup for the Vray HDRI, I am using a Vray Dome Light with a HDRI in the texture slot with a blue color:
And this is the setup for the HDRI in the material editor:
To giving a more warm and welcoming mood to the render I have added some Vray Ies lights to the interior, all the lights are the same, and this is the setting for the lights:
For having a better light exposure and correct render it is better to use the vray physical camera because it has more settings and light control like in real life pro cameras, check the settings for the vray physical camera:
I want to share some vray materials setup that I have used in this scene, it is important to setup properly the materials if you want a nice lighting bounce in your 3d scene, Always use your specular and bump maps, and high resolution textures and try to avoid the tiling because the texture will lose details.
And now let me show you the render settings for this scene:
You can DOWNLOAD this scene, so you can study materials, the lighting, use the textures maps, and models for other projects or you can test different lighting scenarios by playing with the vray sun and sky.
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More renders from this scene: