
Well this is a exterior lighting tutorial showing how to set up the vray sun with the vray physical camera, and you will see some material setup for future reference.
Exterior lighting is pretty easy, but what makes an exterior looks good is the environment that you put in the scene, i normally do not create exterior scenes because it is not easy make great looking trees that you can share, but i tried with this one.
The modeling was pretty straight forward, box modeling, extrude and things like that, i will do a tutorial just for modeling structures, for lighting i used Vray Sun and Vray Sky, because this is a physical solution and will gives you a nice lighting, let me show you the setting and position of the sun:
This position of the sun will gives you a nice yellowish color and a more softer lighting.
I used the vray physical camera, because it gives you more control about the lighting affects the scene, it is pretty important to find the perfect exposure for you lighting, make some test and look for reference about what kind of lighting you want your for scene, let me show you the vray physical camera settings:
I added some boxes with pictures of real buildings in the front and back of my main building set to have a more natural feeling of a complete environment, let me show you an image of what i did:
Also of my tree i did some vray proxies and put it around, some are in the front of the scene because i was not looking for a plain lighting in the front of the buildings. Also for giving a extra detail i added some wires in the street.
About materials, the scene have some nice materials with simple but effective setup to work good with the lighting, let me show you some of them:
The Render Setup, was simple but fast, with this render setup you will have exteriors in minutes (Depends of the resolution, lighting and material setup) in this case let me show you:
And with the final render i did some post production like a Lens Flare, Color Balance, Sharpen, Brightness and Contrast, Chromatic Aberration.
This Scene is available for download Buy Now Just for US$39.50
What you will get with this Scene?
- Realistic Exterior Scene
- Physical Lighting Setup
- Realistic Materials Setup
- Tree 3D Model
- Well Modeled and Modern Building 3d Model
- Hires Textures
- Bump & Specular Maps
- Realistic & Fast Exterior Rendering Setup
- And more…



































December 20, 2011 at 10:09 am
amazing lighting thankyou
December 20, 2011 at 10:10 am
Great you liked
December 20, 2011 at 10:21 am
Great outcome aleso thanks for sharing the scene
December 20, 2011 at 10:22 am
cool and thanks for the support!
December 20, 2011 at 11:35 am
impressivveeeee!!! now dont know wich one to buy:D this or the high ceiling interior:D keep it up!
December 20, 2011 at 11:37 am
hehehehe you can get both if you want
December 20, 2011 at 11:52 am
haha i wish:d first have to wait for salary to afford it:/
December 20, 2011 at 2:19 pm
What a great work… great idea about adding bitmap of building with windows on box instead of modeling the, I’d never thought of it at first place. Just curious, if you don’t mind what program or how did you add lens flare?
December 20, 2011 at 2:21 pm
yeah sometimes we need to figure out the best to do the job
the lens flare was in photoshop
December 27, 2011 at 10:23 am
Great tutorial, it helps me a lot!
Thanks Aleso
December 27, 2011 at 12:00 pm
Your welcome Ana, i am glad you liked
December 28, 2011 at 1:09 am
It’s amazing render and texture.
But I would like to ask you about that options in sunlight which are effect diffuse and effect specular not appear in my 3ds Max 2011when I chose the sunlight.
Can you explain that for me please.
Cheers,
Saad
December 29, 2011 at 6:12 pm
thank you for great tutorial.
please post tutorials about night exterior rendering and photoshop post processing renders. thank you alot aleso.
December 29, 2011 at 8:19 pm
you can count with that, in 2012 i will come with a lot tutorials about night lighting, artificial lighting and difficult lighting scenarios
December 31, 2011 at 3:39 pm
thank you aleso very much you have great site and very nice tutorials.
January 4, 2012 at 2:56 pm
I got an unhandled exception: compiling geometry.
I have 3ds Max 2011 and ray 2.0
Do you know why that is happening?
January 4, 2012 at 3:13 pm
It is clearly something with the proxies, because I removed them and now I can generate an image.
January 4, 2012 at 7:01 pm
sometimes proxies can take longer when using light cache and also this depends of your computer specs, please send me an email if you want support.
January 4, 2012 at 7:05 pm
Insufficient RAM – one of the most common reasons for the unhandled exception. See that when you removed the proxies everything was fine.
January 27, 2012 at 3:35 am
This tutorial is just amazing man!! That render… This is probably one of the most realistic renders I’ve seen in my life,, not joking!
But I have a problem with the render.. When it begins to render it does the first job well, I mean when it renders a very pixelated render of the scene. I think it’s the second and the first bounce of the Indirect Light but I’m not sure.
Anyway, the pixelated first and second bounce is perfect. But when it begans to render the final render it turns all black. Only some little areas on the screen have a little light, but
that’s it.
Do you know what it could be?
January 30, 2012 at 11:04 pm
is great
can use with day light system ?
January 31, 2012 at 12:46 am
thanks, and of course you can do the same with the daylight system
February 2, 2012 at 1:15 pm
pls l want to learn how to make the lighting after you have imported the
February 2, 2012 at 3:06 pm
can you be more specific?
February 11, 2012 at 6:24 pm
I fin it very usefull, the only doubt that I have is what’s the parameters of te skylight. I wanted ti know if you have to change the propieties in material menú, i thing that because i found a light material in te photo of material menú.
Thank ver much for all are you writting.
Sorry if i write not very good in english.
February 12, 2012 at 2:05 am
i am no using skylight, what you see in two different hdri maps with hight exposure value, but that was for testing purpose, no skylight in this one, just the vray environment from the sun
February 24, 2012 at 9:30 pm
thx for this tutorial wish if we can see in night time also
February 24, 2012 at 10:56 pm
i will make the night version
April 23, 2012 at 5:05 pm
GREAT….!!!!!!!
April 26, 2012 at 9:32 pm
thanks for sharing by the way.. great job.. hehe
April 28, 2012 at 5:37 pm
no problem, i like to share
May 18, 2012 at 3:58 pm
Que tal!
Antes quenada, gracias por compartir tu trabajo, es excelente.
Tengo una pregunta, ¿cual es el tiempo de renderizado?
Sigue trabajando asi!
Gracias
May 19, 2012 at 2:48 pm
well i did the render in a render farm, but for give you an idea it can takes less than a 1 hour to render i an i7 cpu
May 22, 2012 at 10:22 am
Ok! that sounds good, im going to try using your examples settings.
Thanks! again.
May 20, 2012 at 4:03 am
It is really great. You save me
This preset properly working for me. Huge thanks and good luck…
May 20, 2012 at 9:32 am
Your welcome Sudarshana
June 29, 2012 at 3:26 pm
Amazing!!!!!! You`re the man!!!!!!!
July 3, 2012 at 9:27 am
Thanks Vitekshev
July 3, 2012 at 9:05 pm
No, thank you! I made a big step forward thanks to your tutorial!
July 26, 2012 at 3:12 am
thanks to your tutorials, nice
July 26, 2012 at 9:12 am
your welcome Monsur
October 3, 2012 at 9:24 am
good……..and thak you very much……
June 10, 2013 at 9:30 pm
No Elements??? How?